Event Description
'Plant it. Grow it. Squash it.' is a new event with old-school mechanics. Take part and get valuable prizes! You need to grow squashes using sweet nectar dropping from monsters. Then smash your squashes to get great prizes.
Event Schedule
Date | Event Period |
---|---|
June 15 - June 28th |
Main Period. Puss the Cat arrives to the world of Lineage II. Nectars drop from monsters. |
June 28th - July 5th |
Nectars no longer drop from monsters. Puss the Cat remains for a week. |
July 5th |
Puss the Cat leaves the world of Lineage II. Nectars, Squash Seeds and Large Squash Seeds are deleted. |
Event Process
How do I get a nectar?
Hunt monsters in the world of Lineage II Classic and get nectar as additional loot. Remember, that you won’t get any nectar if your character’s level is higher than monster’s level by 9 or more (dark blue). A chance to get Nectar increase thrice every day from 6:00 p.m. till 2:00 a.m. server time.
What do I need to grow a squash?
You will need squash seeds. There are 2 types of them used for growing small and large squashes. Find Puss the Cat in any settlement and exchange gathered nectars for seeds.
Exchange Rate
Price | Seed |
---|---|
Nectar — 8 pcs. | |
Nectar — 47 pcs. |
How shall I grow a squash?
So, you have a seed! Click twice on it in your inventory, and a squash will grow. The size of each squash depends on the seed, which is being used:
- Squash Seed = Young Squash
- Large Squash Seed = Large Young Squash
To grow a young squash, you will need to use nectar with it – 5 nectars should be enough. Each use of nectar determines the chance of growing a Defective, High Quality or Royal Ripe Squash. Each use of nectar is followed by a distinctive visual effect that lets you define what type of squash is about to grow: blue spark (on the screenshot above) means that nectar use is successful. Smoke above the squash, animation, similar to "Aggression" skill, means that the use is unsuccessful. The more times you use nectar successfully, the higher is a chance to grow a Royal Ripe Squash.
Successful Watering | Result |
---|---|
5 out of 5 |
Royal Ripe Squash |
4 out of 5 |
High Quality Squash |
3 or less |
Defective Squash |
Moreover, during the growing process a squash will encourage or mock you, depending on your results. The squash’s reaction will help you understand whether a process is successful or not. There are several types of squashes. The bigger is a squash, the higher is a chance to be rewarded.
As soon as you have grown a squash, smash it and get your prizes! It is hard to smash the big squashes on your own, so you might need the help of your mates.
Don’t forget: a young squash stays for 3 minutes after it is summoned, but ripe squashes (when nectar has already been used) – only for 1 minute 30 seconds. So, pay attention and don’t miss your squash! You can use any type of weapon for a small squash, however, only a special weapon can be used for the big ones.
Souvenir weapons
To smash a big squash, you need to use a special souvenir weapon, which creates alluring sound after each stroke. You can obtain a souvenir weapon for 10 Nectar items from Puss the Cat. There are 5 types of souvenir weapons (No-Grade), and they will stay in the game after the event:
Item | Description | P. Atk | M. Atk |
---|---|---|---|
Chrono Campana | Chronicle III Souvenir! | 1 | 1 |
Chrono Cithara | Chronicle I Souvenir! | 1 | 1 |
Chrono Darbuka | Chronicle V Souvenir! Cannot be dropped. | 1 | 1 |
Chrono Maracas | Chronicle V Souvenir! Cannot be dropped. | 1 | 1 |
Chrono Unitus | Chronicle II Souvenir! | 1 | 1 |
Chrono Campana | Souvenir Darbuka | Chrono Cithara | Chrono Unitus | Souvenir Maracas |
Event items list
Item Name | Description | Obtained from |
---|---|---|
Nectar |
Used to exchange with Puss the Cat for squash seeds or for growing squashes. |
Mobs |
Squash Seed |
Double-click to make a Young Squash appear. |
Puss the Cat for 8 Nectars |
Large Squash Seed |
Double-click to make a Large Young Squash appear. |
Puss the Cat for 47 Nectars |
Rewards
Defective Squash
Item | Description |
---|---|
1st Class Buff Scroll | For 10 min. gives Shield Lv. 2, Might Lv. 2, Concentration Lv. 2, Acumen Lv. 1, Wind Walk Lv. 1, Focus Lv. 1, Agility Lv. 1, Empower Lv. 1. |
Angel Cat's Blessing Chest | Double-click the item to receive Angel Cat's Blessing (30-day). |
Animal Bone | Material used to make Dwarven items. Can be sold in any shop. |
Atuba Hammer Head | Key material that Dwarves use to make the Atuba Hammer. Can be sold. |
Coal | Material used to make Dwarven items. Can be sold in any shop. |
Gastraphetes Shaft | Key material that Dwarves use to make the Gastraphetes. Can be sold. |
High-grade HP Replenishing Potion | Magical potion that slowly restores HP. Lasts 15 sec. |
Maingauche Edge | Key material that Dwarves use to make the Maingauche. Can be sold. |
Recipe: Atuba Hammer | For Dwarves only. Recipe for an Atuba Hammer. Requires Create Item Lv. 4. The success rate is 100%. |
Recipe: Gastraphetes | For Dwarves only. Recipe for the Gastraphetes. Requires Create Item Lv. 3. The success rate is 100%. |
Recipe: Maingauche | For Dwarves only. Recipe for the Maingauche. Requires Create Item Lv. 3. The success rate is 100%. |
Recipe: Staff of Life | For Dwarves only. Recipe for the Staff of Life. Requires Create Item Lv. 4. The success rate is 100%. |
Recipe: Sword of Revolution | For Dwarves only. Recipe for a Sword of Revolution. Requires Create Item Lv. 3. The success rate is 100%. |
Rice Cake of Fighting Spirit | Acquired XP/ SP +20% for 20 min. The effect remains after death. Cooldown: 1 min.
Note If the Rice Cake of Flaming Fighting Spirit is used, the effect will change accordingly. |
Staff of Life Shaft | Key material that Dwarves use to make the Staff of Life. Can be sold. |
Sword of Revolution Blade | Key material that Dwarves use to make the Sword of Revolution. Can be sold. |
Varnish | Material used to make Dwarven items. Can be sold in any shop. |
XP/SP Scroll - Normal | Acquired XP/ SP +30% for 20 min. Effect remains after death. |
High Quality Squash
Item | Description |
---|---|
1st Class Buff Scroll | For 10 min. gives Shield Lv. 2, Might Lv. 2, Concentration Lv. 2, Acumen Lv. 1, Wind Walk Lv. 1, Focus Lv. 1, Agility Lv. 1, Empower Lv. 1. |
Adamantite Nugget | Material used to make Dwarven items. Can be sold in any shop. |
Angel Cat's Blessing Chest | Double-click the item to receive Angel Cat's Blessing (30-day). |
Battle Axe Head | Key material that Dwarves use to make the Battle Axe. Can be sold. |
Blue Wolf Gaiter Material | Main ingredient definitely required for a Dwarf to make Blue Wolf Gaiters. Can be sold. |
Coarse Bone Powder | Material used to make Dwarven items. Can be sold in any shop. |
Cokes | Material used to make Dwarven items. Can be sold in any shop. |
Crystal Staff Head | Key material that Dwarves use to make the Crystal Staff. Can be sold. |
Crystallized Ice Bow Shaft | Key material that Dwarves use to make the Crystallized Ice Bow. Can be sold. |
Flamberge Blade | Key material that Dwarves use to make the Flamberge. Can be sold. |
High-grade HP Replenishing Potion | Magical potion that slowly restores HP. Lasts 15 sec. |
Leather | Material used to make Dwarven items. Can be sold in any shop. |
Mithril Ore | Material used to make Dwarven items. Can be sold in any shop. |
Orcish Glaive Blade | Key material that Dwarves use to make the Orcish Glaive. Can be sold. |
Recipe: Battle Axe | For Dwarves only. Recipe for a Battle Axe. Requires Create Item Lv. 4. The success rate is 100%. |
Recipe: Blue Wolf Gaiters (60%) | For Dwarves only. Recipe for the Blue Wolf Gaiters. Requires Create Item Lv. 7. The success rate is 60%. |
Recipe: Crystal Staff | For Dwarves only. Recipe for a Crystal Staff. Requires Create Item Lv. 4 The success rate is 100%. |
Recipe: Crystallized Ice Bow | For Dwarves only. Recipe for a Crystallized Ice Bow. Requires Create Item Lv. 4. The success rate is 100%. |
Recipe: Divine Gloves | For Dwarves only. Recipe for Blessed Gloves. Requires Create Item Lv. 6. The success rate is 100%. |
Recipe: Divine Stockings | For Dwarves only. Recipe for Divine Stockings. Requires Create Item Lv. 6. The success rate is 100%. |
Recipe: Flamberge | For Dwarves only. Recipe for a Flamberge. Requires Create Item Lv. 4. The success rate is 100%. |
Recipe: Full Plate Helmet | For Dwarves only. Recipe for a Full Plate Helmet. Requires Create Item Lv. 6. The success rate is 100%. |
Recipe: Full Plate Shield | For Dwarves only. Recipe for a Full Plate Shield. Requires Create Item Lv. 6. The success rate is 100%. |
Recipe: Orcish Glaive | For Dwarves only. Recipe for an Orcish Glaive. Requires Create Item Lv. 4 The success rate is 100%. |
Recipe: Sealed Avadon Boots (60%) | For Dwarves only. The recipe for Sealed Avadon Boots. Requires Create Item Lv. 6. The success rate is 60%. |
Recipe: Sealed Avadon Gloves (60%) | For Dwarves only. The recipe for Sealed Avadon Gloves. Requires Create Item Lv. 6. The success rate is 60%. |
Recipe: Sealed Blue Wolf Boots (60%) | For Dwarves only. The recipe for Sealed Blue Wolf Boots. Requires Create Item Lv. 7. The success rate is 60%. |
Recipe: Sealed Blue Wolf Gloves (60%) | For Dwarves only. The recipe for Sealed Blue Wolf Gloves. Requires Create Item Lv. 7. The success rate is 60%. |
Recipe: Stick of Faith | For Dwarves only. Recipe for a Stick of Faith. Requires Create Item Lv. 4. The success rate is 100%. |
Recipe: Stormbringer | For Dwarves only. Recipe for a Stormbringer. Requires Create Item Lv. 4. The success rate is 100%. |
Rice Cake of Fighting Spirit | Acquired XP/ SP +20% for 20 min. The effect remains after death. Cooldown: 1 min.
Note If the Rice Cake of Flaming Fighting Spirit is used, the effect will change accordingly. |
Sealed Avadon Boot Design | Main ingredient definitely required for a Dwarf to make Avadon Boots. Can be sold. |
Sealed Avadon Glove Fragment | Main ingredient definitely required for a Dwarf to make Avadon Gloves. Can be sold. |
Sealed Blue Wolf Boot Design | Main ingredient definitely required for a Dwarf to make Blue Wolf Boots. Can be sold. |
Sealed Blue Wolf Glove Fabric | Main ingredient definitely required for a Dwarf to make Blue Wolf Gloves. Can be sold. |
Steel | Material used to make Dwarven items. Can be sold in any shop. |
Stick of Faith Shaft | Key material that Dwarves use to make the Stick of Faith. Can be sold. |
Stone of Purity | Material used to make Dwarven items. Can be sold in any shop. |
Stormbringer Blade | Key material that Dwarves use to make the Stormbringer. Can be sold. |
XP/SP Scroll - Medium | Acquired XP/ SP +40% for 20 min. The effect remains after death. |
XP/SP Scroll - Normal | Acquired XP/ SP +30% for 20 min. Effect remains after death. |
Royal Ripe Squash
Item | Description |
---|---|
1st Class Buff Scroll | For 10 min. gives Shield Lv. 2, Might Lv. 2, Concentration Lv. 2, Acumen Lv. 1, Wind Walk Lv. 1, Focus Lv. 1, Agility Lv. 1, Empower Lv. 1. |
Adamantite Nugget | Material used to make Dwarven items. Can be sold in any shop. |
Angel Cat's Blessing Chest | Double-click the item to receive Angel Cat's Blessing (30-day). |
Asofe | Crystal that symbolizes life and protection. It is used for making potions. Can be sold. |
Avadon Robe Fabric | Main ingredient definitely required for a Dwarf to make Avadon Robe. Can be sold. |
Berserker Blade Edge | Essential ingredient needed by a Dwarf to make a Berserker Blade. Can be sold. |
Blue Wolf Breastplate Part | Main ingredient definitely required for a Dwarf to make Blue Wolf Breastplate. Can be sold. |
Coarse Bone Powder | Material used to make Dwarven items. Can be sold in any shop. |
Cokes | Material used to make Dwarven items. Can be sold in any shop. |
Dark Screamer Edge | Key material used by Dwarves to make Dark Screamer. Can be sold. |
Divine Tunic Fabric | Key material that Dwarves use to make the Divine Tunic. Can be sold. |
Doom Leather Armor Design | Main ingredient definitely required for a Dwarf to make Doom Leather Armor. Can be sold. |
Eminence Bow Shaft | Key material that Dwarves use to make the Eminence Bow. Can be sold. |
Fisted Blade Piece | Key material that Dwarves use to make the Fisted Blade. Can be sold. |
Full Plate Armor Temper | Key material that Dwarves use to make Full Plate Armor. Can be sold. |
Greater CP Potion | Restores 200 CP. |
High-grade Suede | Material used to make Dwarven items. Can be sold in any shop. |
Homunkulus' Sword Blade | Key material that Dwarves use to make Homunkulus' Sword. Can be sold. |
Mithril Ore | Material used to make Dwarven items. Can be sold in any shop. |
Mold Glue | Material used to make Dwarven items. Can be sold in any shop. |
Oriharukon Ore | Material used to make Dwarven items. Can be sold in any shop. |
Poleaxe Blade | Key material that Dwarves use to make the Poleaxe. Can be sold. |
Quick Healing Potion | Magic potion that instantly restores small amount of HP. Instant cooldown. Cannot be used when HP is full. |
Recipe: Avadon Robe (60%) | For Dwarves only. Recipe for an Avadon Robe. Requires Create Item Lv. 6. The success rate is 60%. |
Recipe: Berserker Blade | For Dwarves only. Recipe for a Berserker Blade. Requires Create Item Lv. 6. The success rate is 100%. |
Recipe: Blue Wolf Breastplate (60%) | For Dwarves only. Recipe for a Blue Wolf Breastplate. Requires Create Item Lv. 7. The success rate is 60%. |
Recipe: Dark Screamer | For Dwarves only. Recipe for a Dark Screamer. Requires Create Item Lv. 5. The success rate is 100%. |
Recipe: Divine Tunic | For Dwarves only. Recipe for a Divine Tunic. Requires Create Item Lv. 6. The success rate is 100%. |
Recipe: Doom Leather Armor (60%) | For Dwarves only. Recipe for a Doom Leather Armor. Requires Create Item Lv. 7. The success rate is 60%. |
Recipe: Eminence Bow | For Dwarves only. Recipe for an Eminence Bow. Requires Create Item Lv. 6. The success rate is 100%. |
Recipe: Fisted Blade | For Dwarves only. Recipe for a Fisted Blade. Requires Create Item Lv. 5. The success rate is 100%. |
Recipe: Full Plate Armor | For Dwarves only. Recipe for a Full Plate Armor. Requires Create Item Lv. 6. The success rate is 100%. |
Recipe: Homunkulus' Sword | For Dwarves only. Recipe for the Homunkulus' Sword. Requires Create Item Lv. 5. The success rate is 100%. |
Recipe: Poleaxe | For Dwarves only. Recipe for a Poleaxe. Requires Create Item Lv. 5. The success rate is 100%. |
Recipe: Sage's Staff | For Dwarves only. Recipe for a Sage's Staff. Requires Create Item Lv. 5. The success rate is 100%. |
Recipe: Sealed Avadon Circlet (60%) | For Dwarves only. Recipe for a Sealed Avadon Circlet. Requires Create Item Lv. 6. The success rate is 60%. |
Recipe: Sealed Blue Wolf Helmet (60%) | For Dwarves only. Recipe for a Sealed Blue Wolf Helmet. Requires Create Item Lv. 7. The success rate is 60%. |
Recipe: Sealed Doom Helmet (60%) | For Dwarves only. Recipe for a Sealed Doom Helmet. Requires Create Item Lv. 7. The success rate is 60%. |
Recipe: Sword of Nightmare | For Dwarves only. Recipe for a Sword of Nightmare. Requires Create Item Lv. 5. The success rate is 100%. |
Rice Cake of Fighting Spirit | Acquired XP/ SP +20% for 20 min. The effect remains after death. Cooldown: 1 min.
Note If the Rice Cake of Flaming Fighting Spirit is used, the effect will change accordingly. |
Sage's Staff Head | Key material that Dwarves use to make the Sage's Staff. Can be sold. |
Sealed Avadon Circlet Pattern | Main ingredient definitely required for a Dwarf to make Sealed Avadon Circlet. Can be sold. |
Sealed Blue Wolf Helmet Design | Main ingredient definitely required for a Dwarf to make Sealed Blue Wolf Helmet. Can be sold. |
Sealed Doom Helmet Design | Main ingredient definitely required for a Dwarf to make Sealed Doom Helmet. Can be sold. |
Steel | Material used to make Dwarven items. Can be sold in any shop. |
Steel Mold | Material used to make Dwarven items. Can be sold in any shop. |
Stone of Purity | Material used to make Dwarven items. Can be sold in any shop. |
Sword of Nightmare Blade | Key material that Dwarves use to make the Sword of Nightmare. Can be sold. |
Synthetic Braid | Material used to make Dwarven items. Can be sold in any shop. |
Synthetic Cokes | Material used to make Dwarven items. Can be sold in any shop. |
Varnish of Purity | Material used to make Dwarven items. Can be sold in any shop. |
Defective Large Squash
Item | Description | P. Atk | M. Atk |
---|---|---|---|
Atuba Hammer | 90 | 79 | |
Gastraphetes | 132 | 39 | |
Maingauche | 69 | 47 | |
Staff of Life | 74 | 72 | |
Sword of Revolution | 79 | 47 | |
War Pick | 79 | 47 |
Item | Description |
---|---|
1st Class Buff Scroll | For 10 min. gives Shield Lv. 2, Might Lv. 2, Concentration Lv. 2, Acumen Lv. 1, Wind Walk Lv. 1, Focus Lv. 1, Agility Lv. 1, Empower Lv. 1. |
2nd Class Buff Scroll | For 10 min., gives Shield Lv. 3, Acumen Lv. 2, Wind Walk Lv. 2, Focus Lv. 2, Regeneration Lv. 1, Guidance Lv. 1, Death Whisper Lv. 1, Magic Barrier Lv. 1, Blessed Body Lv. 1, Blessed Soul Lv. 1, Haste Lv. 1, Agility Lv. 2. (Not used) |
Angel Cat's Blessing Chest | Double-click the item to receive Angel Cat's Blessing (30-day). |
Crystal (D-grade) | Crystal of D-grade. |
Enria | Material used to make Dwarven items. Can be sold in any shop. |
Greater CP Potion | Restores 200 CP. |
Mithril Alloy | Material used to make Dwarven items. Can be sold in any shop. |
Mold Hardener | Material used to make Dwarven items. Can be sold in any shop. |
Mold Lubricant | Material used to make Dwarven items. Can be sold in any shop. |
Rice Cake of Fighting Spirit | Acquired XP/ SP +20% for 20 min. The effect remains after death. Cooldown: 1 min.
Note If the Rice Cake of Flaming Fighting Spirit is used, the effect will change accordingly. |
Scroll: Acumen | When used, Casting Spd. +15% for 20 min. |
Scroll: Berserker Spirit | For 20 minutes, P. Def. -5%, M. Def. -10%, P. Evasion -2, P. Atk. +5%, M. Atk. +10%, Atk. Spd. +5%, Casting Spd. +5%, Speed +5. |
Scroll: Blessed Body | Increases Max HP by 10% for 20 minutes when used. |
Scroll: Death Whisper | For 20 minutes, P. Critical Damage +25%. |
Scroll: Enchant D-grade Armor | P. Def. +1 for D-grade armor and accessories. Starting from +4 P. Def. +3. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. |
Scroll: Enchant D-grade Weapon | When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./M. Atk. bonus is doubled. Enchanting is safe up to +3. |
Scroll: Guidance | Increases P. Accuracy by 2 for 20 minutes when used. |
Scroll: Haste | When used, Atk. Spd. +15% for 20 min. |
Scroll: Magic Barrier | Increases M. Def. by 23% for 20 minutes when used. |
Scroll: Mana Regeneration | Increases MP recovery rate. |
Scroll: Regeneration | Increases HP Recovery by 10% for 20 minutes when used. |
Silver Mold | Material used to make Dwarven items. Can be sold in any shop. |
Special Pirate Fruit | For 20 min., P./ M. Atk. +7%, P./ M. Def. +10%, Max HP/ MP/ CP +15%, HP/ MP Recovery Bonus +20%, Acquired XP/ SP +5%. Has a chance to absorb 3% of the inflicted damage as HP. Cooldown is 1 min. The effect remains after death. |
Varnish of Purity | Material used to make Dwarven items. Can be sold in any shop. |
XP/SP Scroll - High | Acquired XP/ SP +100% for 20 min. Effect remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. |
XP/SP Scroll - Medium | Acquired XP/ SP +40% for 20 min. The effect remains after death. |
High Quality Large Squash
Item | Description | P. Atk | M. Atk |
---|---|---|---|
Battle Axe | 107 | 61 | |
Crystal Staff | 103 | 89 | |
Crystallized Ice Bow | 220 | 61 | |
Flamberge | 130 | 61 | |
Orcish Glaive | 107 | 61 | |
Stick of Faith | 85 | 81 | |
Stormbringer | 107 | 61 |
Item | Description | P. Def. | M. Def. |
---|---|---|---|
Divine Gloves | 39 | 0 | |
Divine Stockings | 46 | 0 | |
Divine Tunic | 74 | 0 | |
Drake Leather Armor | Full body armor. | 179 | 0 |
Drake Leather Boots | 39 | 0 | |
Full Plate Armor | Full body armor. | 239 | 0 |
Full Plate Helmet | 58 | 0 | |
Full Plate Shield | 0 | 0 |
Item | Description |
---|---|
2nd Class Buff Scroll | For 10 min., gives Shield Lv. 3, Acumen Lv. 2, Wind Walk Lv. 2, Focus Lv. 2, Regeneration Lv. 1, Guidance Lv. 1, Death Whisper Lv. 1, Magic Barrier Lv. 1, Blessed Body Lv. 1, Blessed Soul Lv. 1, Haste Lv. 1, Agility Lv. 2. (Not used) |
Angel Cat's Blessing Chest | Double-click the item to receive Angel Cat's Blessing (30-day). |
Blacksmith's Frame | Material used to make Dwarven items. Can be sold in any shop. |
Blessed Scroll of Escape | Teleports to the nearest village. |
Blessed Scroll of Resurrection | Magic scroll that resurrects a dead character and restores his or her XP completely. |
Crystal (C-grade) | Crystal of C-grade. |
Greater CP Potion | Restores 200 CP. |
Mithril Alloy | Material used to make Dwarven items. Can be sold in any shop. |
Mold Hardener | Material used to make Dwarven items. Can be sold in any shop. |
Oriharukon | Material used to make Dwarven items. Can be sold in any shop. |
Quick Healing Potion | Magic potion that instantly restores small amount of HP. Instant cooldown. Cannot be used when HP is full. |
Rice Cake of Flaming Fighting Spirit | Acquired XP/ SP +30% for 20 min. The effect remains after death. Cooldown: 1 min. |
Scroll: Dance of Fire | Grants the effect of the Dance of Fire. For 10 min. P. Critical Damage +35%. Does not stack with the Dance of Fire. |
Scroll: Enchant C-grade Armor | P. Def. +1 for C-grade armor and accessories. P. Def. +3 starting from +4. It can be safely enchanted up to +3. M. Def. increases for accessories. For one-piece armor, it can be safely enchanted up to +4. |
Scroll: Enchant C-grade Weapon | When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. |
Scroll: Hunter's Song | Grants the effect of the Hunter's Song. For 10 min. P. Critical Rate +100%. Does not stack with the Hunter's Song. |
Silver Mold | Material used to make Dwarven items. Can be sold in any shop. |
Special Pirate Fruit | For 20 min., P./ M. Atk. +7%, P./ M. Def. +10%, Max HP/ MP/ CP +15%, HP/ MP Recovery Bonus +20%, Acquired XP/ SP +5%. Has a chance to absorb 3% of the inflicted damage as HP. Cooldown is 1 min. The effect remains after death. |
XP/SP Scroll - High | Acquired XP/ SP +100% for 20 min. Effect remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. |
XP/SP Scroll - Medium | Acquired XP/ SP +40% for 20 min. The effect remains after death. |
Royal Large Ripe Squash
Item | Description | P. Atk | M. Atk |
---|---|---|---|
Berserker Blade | 190 | 83 | |
Dark Screamer | 122 | 76 | |
Eminence Bow | 323 | 83 | |
Fisted Blade | 169 | 76 | |
Homunkulus' Sword | 111 | 101 | |
Poleaxe | 139 | 76 | |
Sage's Staff | 135 | 111 | |
Sword of Nightmare | 139 | 76 |
Item | Description | P. Def. | M. Def. |
---|---|---|---|
Avadon Robe | Full body armor. | 127 | 0 |
Blue Wolf Breastplate | 166 | 0 | |
Blue Wolf Gaiters | 104 | 0 | |
Doom Leather Armor | Full body armor. | 202 | 0 |
Sealed Avadon Boots | Sealed Avadon Boots. The seal can be removed by a blacksmith in any village. | 41 | 0 |
Sealed Avadon Circlet | Sealed Avadon Circlet. The seal can be removed by a blacksmith in any village. | 62 | 0 |
Sealed Avadon Gloves | Sealed Avadon Gloves. The seal can be removed by a blacksmith in any village. | 41 | 0 |
Sealed Blue Wolf Boots | Sealed Blue Wolf Boots. The seal can be removed by a blacksmith in any village. | 44 | 0 |
Sealed Blue Wolf Gloves | Sealed Blue Wolf Gloves. The seal can be removed by a blacksmith in any village. | 44 | 0 |
Sealed Blue Wolf Helmet | Sealed Blue Wolf Helmet. The seal can be removed by a blacksmith in any village. | 66 | 0 |
Sealed Doom Boots | Sealed Doom Boots. The seal can be removed by a blacksmith in any village. | 44 | 0 |
Sealed Doom Gloves | Sealed Doom Gloves. The seal can be removed by a blacksmith in any village. | 44 | 0 |
Sealed Doom Helmet | Sealed Doom Helmet. The seal can be removed by a blacksmith in any village. | 66 | 0 |
Item | Description |
---|---|
2nd Class Buff Scroll | For 10 min., gives Shield Lv. 3, Acumen Lv. 2, Wind Walk Lv. 2, Focus Lv. 2, Regeneration Lv. 1, Guidance Lv. 1, Death Whisper Lv. 1, Magic Barrier Lv. 1, Blessed Body Lv. 1, Blessed Soul Lv. 1, Haste Lv. 1, Agility Lv. 2. (Not used) |
Angel Cat's Blessing Chest | Double-click the item to receive Angel Cat's Blessing (30-day). |
Blessed Scroll of Escape | Teleports to the nearest village. |
Blessed Scroll of Resurrection | Magic scroll that resurrects a dead character and restores his or her XP completely. |
Blessed Scroll: Enchant C-grade Armor | P. Def. +1 for C-grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. HP gradually increases with each enchant level starting from +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. |
Blessed Scroll: Enchant C-grade Weapon | When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting from +4 and above, Atk./ M. Atk. bonus is doubled. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. |
Blessed Scroll: Enchant D-grade Armor | P. Def. +1 for D-grade armor and accessories. Increases by 3 starting from +4. It can safely be enchanted up to +3. For one-piece armor, it can safely be enchanted up to +4. HP gradually increases with each enchant level starting from +4. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. |
Blessed Scroll: Enchant D-grade Weapon | When enchanted, P. Atk. +4 for D-grade one-handed swords, one-handed blunts, daggers and spears. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting from +4 and above, Atk./ M. Atk. bonus is doubled. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. |
Crystal (B-grade) | Crystal of B-grade. |
Crystal (C-grade) | Crystal of C-grade. |
Greater CP Potion | Restores 200 CP. |
High-grade HP Replenishing Potion | Magical potion that slowly restores HP. Lasts 15 sec. |
Quick Healing Potion | Magic potion that instantly restores small amount of HP. Instant cooldown. Cannot be used when HP is full. |
Rice Cake of Flaming Fighting Spirit | Acquired XP/ SP +30% for 20 min. The effect remains after death. Cooldown: 1 min. |
Scroll: Dance of Fire | Grants the effect of the Dance of Fire. For 10 min. P. Critical Damage +35%. Does not stack with the Dance of Fire. |
Scroll: Enchant C-grade Armor | P. Def. +1 for C-grade armor and accessories. P. Def. +3 starting from +4. It can be safely enchanted up to +3. M. Def. increases for accessories. For one-piece armor, it can be safely enchanted up to +4. |
Scroll: Enchant C-grade Weapon | When enchanted, P. Atk. +4 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. +5 for two-handed swords, two-handed blunts, dual swords, and two-handed fist weapons. P. Atk. +8 for bows. M. Atk. +3 for all weapons. Starting at +4, P. Atk./ M. Atk. bonus is doubled. |
Scroll: Hunter's Song | Grants the effect of the Hunter's Song. For 10 min. P. Critical Rate +100%. Does not stack with the Hunter's Song. |
Special Pirate Fruit | For 20 min., P./ M. Atk. +7%, P./ M. Def. +10%, Max HP/ MP/ CP +15%, HP/ MP Recovery Bonus +20%, Acquired XP/ SP +5%. Has a chance to absorb 3% of the inflicted damage as HP. Cooldown is 1 min. The effect remains after death. |
XP/SP Scroll - High | Acquired XP/ SP +100% for 20 min. Effect remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. |
XP/SP Scroll - Medium | Acquired XP/ SP +40% for 20 min. The effect remains after death. |